Object edits and materializations(对象编辑与物化)¶
The Foundry Ontology powers operational workflows, helps generate insights, and maintains an up-to-date representation of what matters to you by combining data from a variety of datasources with data coming from user-driven edits to objects. In the Foundry Ontology, users can edit property values, add and remove links, and create and delete objects by applying Actions.
An Action in Foundry is a single transaction that changes the properties of one or more objects, based on user-defined logic. Actions enable you to use and manage data while thinking about your overall objectives, rather than chasing specific property edits. Actions can be triggered from Foundry applications (like Workshop and Object Views) or from external applications with Foundry APIs. For more information about how to configure and apply actions, see the Actions documentation.
The other pages in this section discuss the necessary configuration for object types and link types to enable Actions, as well as the underlying mechanisms that enable user-driven edits in the Ontology.
:::callout{theme="warning"} Actions are not yet supported on object types with Foundry stream datasources :::
中文翻译¶
对象编辑与物化¶
Foundry 本体论(Ontology)通过将多种数据源的数据与用户驱动的对象编辑数据相结合,为运营工作流提供支持,帮助生成洞察,并维护对您而言重要内容的实时表示。在 Foundry 本体论中,用户可以通过应用操作(Actions)来编辑属性值、添加和删除链接,以及创建和删除对象。
Foundry 中的操作(Action)是一个单一事务,它基于用户定义的逻辑更改一个或多个对象的属性。操作使您能够在使用和管理数据时着眼于整体目标,而不是追踪具体的属性编辑。操作可以从 Foundry 应用程序(如 Workshop 和对象视图(Object Views))触发,也可以通过 Foundry API 从外部应用程序触发。有关如何配置和应用操作的更多信息,请参阅操作文档。
本部分的其他页面讨论了启用操作所需的对象类型和链接类型的必要配置,以及在本体论中实现用户驱动编辑的底层机制。
:::callout{theme="warning"} 操作尚不支持具有 Foundry 流数据源的对象类型 :::